Your screen is to small to play this game.
Bubble Bobble is an arcade game by Taito, first released in 1986 and later ported to numerous home computers and game consoles. The classic game, starring the twin Bubble Dragons Bub and Bob, is an action platform game in which players travel through one hundred different stages, blow and burst bubbles, dodging enemies and collecting a variety of items. The classic Bubble Bobble game became very popular and led to a long series of sequels and spin-offs. The main goal of this classic game is to rescue Bub and Bob's girlfriends from Robots, among other enemies. The Bubble Bobble game is also notable for being an early example of a classic web game with multiple endings, which depended on the player's skill and discovering secrets. If you in the same mood as us today, you probably would like to play a classic Bubble Bobble game online. Am I right? ;)
Use the arrow keys to move and jump (up key). Use Space to shoot with, and P to pause if you need a break from the burst of enemies.
In the Bubble Bobble game, each player controls one of the two Bubble Dragons, Bub and Bob. The player can move along platforms, as well as jump to those above and to the side, similar to most platform games. The player can also blow a bubble or more. A bubble can trap enemies, who are defeated if the bubble is then burst by the player's spiny back. Bubble that contain enemies can be burst at the same time resulting in different foods being projected around the level. Each enemy trapped in a bubble equates to a different food. Food is consumed and transferred to points (an increasing scale of 1000 points is awarded for each enemy burst in tandem with another meaning: one enemy burst equals one food item worth 1000 points, two enemies burst equals two food items worth 1000 and 2000 points, three enemies burst equals three food items worth 1000, 2000 and 4000 points, and so on), which results in earning lives. A bubble also float for a time before it burst, and can be jumped on, allowing access to otherwise inaccessible areas. Players progress to the next level once all enemies on the current game level are defeated.