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An online flash remake of the arcade game Bomb Jack. Jack "defuses" the bombs by simply touching them. As soon as he has touched the first, he triggers a sequence in which another bomb's fuse lights up, and so on. A player can score a bonus in each round by touching 20 or more bombs in the correct lit-fuse sequence. Jack may also defuse an unlit bomb by touching it, but this impedes his opportunity to score! Have Fun!
Do you like to play classic games for free online? If you are in the same mood as us today, you probably would like would like to play a free classic Bomb Jack game online. Am I right? ;)
Bomb Jack is an arcade platform game that was released in 1984 by Tehkan. It was followed by two official sequels, the console and computer title Mighty Bomb Jack, and the arcade game Bomb Jack Twin and the licensed for computers only Bomb Jack II. The Spectrum version of the game went to number 2 in the UK sales charts, behind Green Beret. Crash magazine gave the Sinclair ZX Spectrum version a 92% rating with the comment "A great arcade conversion, don't miss it", while Zzap!64 was less enthusiastic for the Commodore 64 version giving it 47%. Commodore User gave the Amiga version 6 out of 10 citing that the Amiga should be well capable of doing better on a then four year old arcade game. Bomb Jack's Round 1 music is the ending song from the Japanese animated cartoon series Spoon Obasan (Mrs. Pepper Pot), sung by Mari Iijima. Round 2 was set to the music of the Beatles' Lady Madonna, which had been licensed by Tehkan. When the platform game was re-released on the Tecmo Classic Arcade compilation for Xbox, the music from Mighty Bomb Jack for the NES was used, due to the music licensing issues. The Commodore 64 version used Jean-Michel Jarre's Magnetic Fields Part II.
When you play this game you control Jack, a superhero who can leap and glide. Someone has planted 24 bombs at famous tourist sites (the Sphinx and Great Pyramids, the Acropolis, Neuschwanstein Castle in Bavaria, and two cityscapes resembling Miami Beach and Hollywood, which appear only as screen backgrounds rather than unique game locations). Jack must fly around the screen to collect the bombs. Each screen uses a different configuration of platforms upon which Jack may run and jump. Eventually, the levels reoccur a number of times with increasing difficulty. Jack "defuses" the bombs by simply touching them. As soon as he has touched the first, he triggers a sequence in which another bomb's fuse lights up, and so on. A player can score a bonus in each round by touching 20 or more bombs in the correct lit-fuse sequence. Jack may also defuse an unlit bomb by touching it, but this impedes his opportunity to score the bonus for that screen. It also delays the appearance of the game's bonuses and power-ups.
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