Prince of Persia

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Prince of Persia Game Online - Play Free Classic Web Games

The classic Prince of Persia game was a leap forward in its state of the art animation in 1989. The objective is simple, the Prince has one hour to rescue the imprisoned princess from the evil Jaffer. Sounds easy enough...right? Well that's not entirely true, since this free web game is played out in real time, the player literally has an hour to complete it. The web game can be saved from various checkpoints situated at the beginning of each level, but the hour time limit still stands. There are items that can aid the prince on his quest, these are; Health potions, life extension potions, landing buffer potions, and a sword which can be found on the first level. Have Fun!

Play Classic Prince of Persia game online for free today

Do you enjoy to play a platform web game for free online? If you are in the same mood as us today, then you would probably like to play the free classic Prince of Persia game online right now. Am I right? ;)

How to play the retro Prince of Persia game online

You have 8 minutes to navigate the dungeon to the Vizier's throne room and stop him from unleashing the Sands of Time. Use the arrow keys to move the Prince in all direction. Use the shift key to grab onto ledges and pick up items, and hold shift while pressing the arrow keys to walk. You may use the spacebar to perform the standing forward jump.

History of the classic Prince of Persia game

The Prince of Persia upon it's original release in the late 1980s was seen by many as a huge leap forward using animation within a video game. A technique known as rotoscoping was used to ensure that the characters moved as fluidly as possible through the gaming environments. The combat method was also different then in many games of the era. In Prince of Persia the characters fought using swords instead of projectiles, which was the usually method of dispatching enemies back then. In many ways the game broke into new territory. The Prince of Persia upon it's original release in the late 1980s was seen by many as a huge leap forward using animation within a video game. A technique known as rotoscoping was used to ensure that the characters moved as fluidly as possible through the gaming environments. The combat method was also different then in many games of the era. In Prince of Persia the characters fought using swords instead of projectiles, which was the usually method of dispatching enemies back then. In many ways the game broke into new territory.

Development and Inspiration for the Prince of Persia game

According to WikiPedia the Prince of Persia video game drew inspiration from several sources. Development for the game began in 1985, the year Jordan Mechner graduated from Yale University. At that time, Mechner had already developed one game, Karateka, for distributor Broderbund. Despite expecting a sequel to Karateka, the distributor gave Mechner creative freedom to create an original game. The game drew from several sources of inspiration beyond video games, including literature such as the Arabian Nights stories, and films such as Raiders of the Lost Ark and The Adventures of Robin Hood. Mechner used an animation technique called rotoscoping, with which he used footage to animate the characters' sprites and movements. To create the protagonist's platforming motions, Mechner traced video footage of his younger brother running and jumping in white clothes.

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