Star Castle Game

Star Castle Game

Play Star Castle Game - Classic Star Castle Space Web Games

Star Castle, a 1980 space arcade classic by Cinematronics, throws players into the fray against a series of defenses encircling a stationary turret at the screen's center. This engaging game, designed by Tim Skelly and programmed by Scott Boden, challenges players with its intense gameplay. Skelly, a mastermind behind other Cinematronics hits like Starhawk, Armor Attack, and Rip-Off, crafted an experience that kept players glued to their screens. Its popularity led to a port for the Vectrex video game console in 1983, ensuring that players could enjoy this timeless classic in various ways. Step into the world of Star Castle and experience the thrill of space combat firsthand!

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How to Play Star Castle Game

Use the arrow keys to move/aim, and the CTRL key to shoot. Being hit by anything will cause the loss of one of your four lives, however if you hit the Forcefields you'll only bounce off.

Star Castle - Game Play

In Star Castle, your goal is to destroy an enemy cannon at the center of three rotating energy shield rings. Watch out for "mines," enemies that emerge from the core, pass through the energy rings, and target your spaceship. They can stick back to the shield if you maneuver to put a ring between your ship and the mines. Your spaceship can rotate, thrust forward, and fire small projectiles in this game. The cannon's shields consist of twelve sections, each requiring two hits to destroy. Breaching a section exposes the rings beneath it to your fire.

History and Development of Star Castle

The Star Castle game is vector based and monochrome. The colors of the rings and screen are provided by a transparent plastic screen overlay. As opposed to some classic space games, the points will not roll over at 1 million (approximately four hours of game play). The development of the Star Castle game was chronicled in an issue of the now-defunct magazine Science 80, without the knowledge of the designer or programmer of the game. Hence, it may be an inaccurate portrayal of the actual design and development of the Star Castle game.